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The Last Oasis

Stylized real time environment in unreal engine 4, based on a concept by Andrew Porter.

https://www.artstation.com/artwork/DxaVJE

Temple sculpt

Temple sculpt

Temple texture in substance painter using instanced layers to procedurally texture all the pieces simultaneously.

Temple texture in substance painter using instanced layers to procedurally texture all the pieces simultaneously.

Tree trunk sculp

Tree trunk sculp

Blockout in blender

Blockout in blender

Testing unreal  5.2 PCG tools to quickly create environments by setting a series of instructions with a graph.

Testing unreal 5.2 PCG tools to quickly create environments by setting a series of instructions with a graph.

PCG test

PCG test

PCG test

PCG test

PCG test

PCG test

PCG test

PCG test