Stylized beach environment based on a concept by Nara.
Original concept:
https://www.artstation.com/artwork/5XOlPz
Cinematic flythrough Daytime
Sail boat driving

Buoyancy setup for boats https://www.artstation.com/blogs/manuelfuentes/0qVz/unreal-buoyancy-system-tutorial
Testing the new features of unreal 5.3 preview, using PCG to create procedural environments, after setting a series of rules using the node system I could sample the landscape materials and quickly populate environments with the appropriate assets.