Quick interior scifi environment I did for the 2019 March/April polycount environment challenge, for this scene I tried to texture as most as possible of it using a single trim sheet to test the versatility of the technique. Took a lot of inspiration for the materials and lighting from the Mass Effect Andromeda interiors.
Concept by Level2048 -Arya:
https://www.artstation.com/artwork/N552gJ